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	<title>Comments on: When Gaming is Good</title>
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		<title>By: ChakraDave</title>
		<link>http://ami-chan.net/2008/09/29/when-gaming-is-good/comment-page-1/#comment-998</link>
		<dc:creator>ChakraDave</dc:creator>
		<pubDate>Thu, 02 Oct 2008 15:49:03 +0000</pubDate>
		<guid isPermaLink="false">http://ami-chan.net/?p=933#comment-998</guid>
		<description>I am TRULY honored to have everyone having such a deep, heartfelt connection to their characters in this game. I keep meaning to blog about it myself, but time and my muse seems to be at odds.

The last session was nothing short of incredible. Everyone into their characters, breathing life into the moments and worlds, it&#039;s the kind of game I wish I was PLAYING in, but someone has to run the show.

Yes, things seem hopeless, with a single, unlikely antagonist believing that a long dormant Demon Planet can be reformed. But as I&#039;ve stated, one of the best, or worst things one can do is give me time between sessions to plot further. Although I WISH I could tell you how things might happen or ideas I&#039;ve had, I can&#039;t. All I can say is that despite ALL that has occurred, there is still the glimmer of both hope and redemption. Yes, the worst possibilities loom on all the characters&#039; minds. But a singular vision of a nearly impossible goal might have a thin chance. Sometimes the worst has to loom for the best outcome. And as far as the way things happened, perhaps an unlikely event might have stronger merit. Can two negatives create a positive? Can beings that have fought against the Apocalypse rise to the challenge of another world?

I am truly grateful for the opportunity to run this campaign with such people. It has good times and bad, comedy, drama, and a sense of awe and wonder that some might not always hit the mark with in story telling. But I&#039;m glad to have such a balance. Oh, and thanks for the kudos!</description>
		<content:encoded><![CDATA[<p>I am TRULY honored to have everyone having such a deep, heartfelt connection to their characters in this game. I keep meaning to blog about it myself, but time and my muse seems to be at odds.</p>
<p>The last session was nothing short of incredible. Everyone into their characters, breathing life into the moments and worlds, it&#8217;s the kind of game I wish I was PLAYING in, but someone has to run the show.</p>
<p>Yes, things seem hopeless, with a single, unlikely antagonist believing that a long dormant Demon Planet can be reformed. But as I&#8217;ve stated, one of the best, or worst things one can do is give me time between sessions to plot further. Although I WISH I could tell you how things might happen or ideas I&#8217;ve had, I can&#8217;t. All I can say is that despite ALL that has occurred, there is still the glimmer of both hope and redemption. Yes, the worst possibilities loom on all the characters&#8217; minds. But a singular vision of a nearly impossible goal might have a thin chance. Sometimes the worst has to loom for the best outcome. And as far as the way things happened, perhaps an unlikely event might have stronger merit. Can two negatives create a positive? Can beings that have fought against the Apocalypse rise to the challenge of another world?</p>
<p>I am truly grateful for the opportunity to run this campaign with such people. It has good times and bad, comedy, drama, and a sense of awe and wonder that some might not always hit the mark with in story telling. But I&#8217;m glad to have such a balance. Oh, and thanks for the kudos!</p>
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